A metaverse that matters.
Before MySpace existed, there was already a thriving social network. But this one was fully in 3D. And you could fly!
Second Life turns 20 years old this summer, and it remains a vibrant ecosystem of players, creators, and a reminder of how a real "metaverse" should be built. Author and reporter Wagner James Au joins us to reflect on the enormous impact Second Life has had on games, and what we can learn from it as new "wannabe" metaverses spring up all the time.
Check out James' book: Making a Metaverse That Matters: https://www.amazon.com/Making-Metaverse-That-Matters-Fighting/dp/1394155816
And his blog: https://nwn.blogs.com/
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